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This supplement for Victoriana third edition greatly expands the role of magic in your games, with new spells, new magical skills and more besides.
Rules for magical rituals, alchemical physics, tattoo magic, bardism and much, much more.
Expanded information on the Maleficium, including the role of demons and devils in the cosmology, necrotic grafts and guidance on making your own undead creature, and rules for Haemomancy.
New arcane curiosities, including magical weapons, armour and transport.
An in-depth look at five magical organisations, including the Consortium of Hermetic Guilds, to aid or challenge adventurers.
Written by Victoriana Line Developer Walt Ciechanowski, Scott Carter, Nimrod Jones and Andrew Peregrine, illustrated by Jon Hodgson and Scott Purdy.