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1 Rule Book 1 Scenario/Background Book 6 pregenerated character cards 6 pewter minis to match the pregen characters 15 board tiles 55 encounter disks 41 other disks 10 dice 32 character sheets Each set will contain 6 scenarios plus a GM run campaign story. The campaign story will run through all the expansions (three total expansions). The background stories are written by some great writers and add a lot of depth to the scenarios. The objective of the game will depend on the scenario. Some may include finding and defeating a big bad guy, finding a certain object, diffusing a bomb, etc. The characters (pregenerated or created) have 7 attributes with specialized skills. That will determine the amount of dice rolled for a skill check. The mechanic for skill checks is a poker variation instead of using straight high roll. Players try to get 6 high, one pair, 3 straight, 3 of a kind, 4 straight, etc. There are ways of adding dice and re-rolls in the game, so all hope isn't lost... Disks are placed on the tiles face down and are turned over when a player lands on them. These could be adversaries, allies, security or items. You will need to use your skills to deal with these. Victory points are awarded for certain successful skill checks, such as defeating an adversary. At the end of the game, the person with the most victory points is considered the winner and can advance their created character on (if they were playing with one). There's a lot more to the game than this, but this is a good start. We are really excited about the game. The art is done by the same artist who did Zombies!!!, so it looks awesome. The stories are a lot of fun to read also. The rules are written in such a way that it can be used with other game worlds. We are running it with Cthulhu right now, and it is working very well. |
| When Darkness Comes: The Awakening Twilight Creations TLC1001 Boardgame |